کتاب تخصصی طراحی و توسعه بازیهای ویدیویی: از ایده تا محصول با فرمت AZW3 برای کتابخوان کیندل و فرمت EPUB
🎓 دوره آموزشی جامع
📚 اطلاعات دوره
عنوان دوره: دوره تخصصی طراحی و توسعه بازیهای ویدیویی: از ایده تا محصول
موضوع کلی: دستهٔ جامع
موضوع میانی: طراحی و برنامهریزی بازی
📋 سرفصلهای دوره
- 1. Introduction to Game Design
- 2. Game Theory Fundamentals
- 3. Player Psychology and Motivation
- 4. Narrative Design and Storytelling
- 5. World Building and Lore Creation
- 6. Game Mechanics Core Concepts
- 7. Systems Design and Balancing
- 8. Prototyping Paper and Digital
- 9. Level Design Principles
- 10. Environmental Storytelling
- 11. UI/UX Design for Games
- 12. Interaction Design and Feedback
- 13. Game Documentation and Design Documents
- 14. Technical Design Basics
- 15. Gameplay Loops and Core Loops
- 16. Reward Systems and Progression
- 17. Monetization Strategies
- 18. Free-to-Play Economics
- 19. Ad Integration and In-App Purchases
- 20. Analytics and Player Metrics
- 21. Playtesting Methods
- 22. Iterative Design Process
- 23. Agile and Scrum for Game Teams
- 24. Collaboration with Artists and Programmers
- 25. Audio Design Integration
- 26. Music and Sound Effects in Games
- 27. Voice Over and Dialogue Implementation
- 28. Localization and Cultural Adaptation
- 29. Legal and Ethical Considerations
- 30. Intellectual Property Basics
- 31. Marketing and Launch Planning
- 32. Community Management Post-Launch
- 33. Live Operations and Updates
- 34. Post-Mortem Analysis
- 35. Case Studies: Successful Indie Games
- 36. Case Studies: AAA Title Development
- 37. Tools Overview: Unity Basics
- 38. Tools Overview: Unreal Engine Basics
- 39. Scripting for Designers: Visual Scripting
- 40. Scripting for Designers: Blueprint Basics
- 41. Rapid Prototyping with Game Jams
- 42. Designing for Mobile Platforms
- 43. Designing for PC and Console
- 44. Designing for VR/AR
- 45. Accessibility in Game Design
- 46. Inclusive Design Practices
- 47. Educational Game Design
- 48. Serious Games and Gamification
- 49. Game Design Document Writing
- 50. Pitching Your Game Concept
- 51. Funding and Crowdfunding Strategies
- 52. Building a Game Design Portfolio
تگها:
accessibility
game design
game documentation
level design
live ops
mechanics
monetization
monetization strategies
narrative design
player psychology
prototyping
UI/UX
unity
unreal engine
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